We’re a small team of creators whose dream is to make a classic point and click adventure video game. Imagine finding a game which was made in the 90s by LucasArts, Sierra, Westwood (or similar adventure game wizards of that era) but never released.
In 2017. about six months since I started studying pixel art, Gene Birenberg from Miskhakische, invited me to o the art and animation for “The Longest Day”, a point-and-click adventure placed at the Victorian era.
This was my first professional project and confirmed my passion on making art. The project is idle right now because of other projects but we hope to make it possible through a crowd-funding campaign in a near future.